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Train Simulator 2019 64-Bit


raymac46

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Train simulator games are much different than typical shoot 'em ups like PUBG or Call of Duty. They don't come up with a new format or graphics engine every year or sooner. The Train Sim I use is now called Train Simulator 2019 but its basic elements go all the way back to 2007.

Instead, train simmers collect new routes and rolling stock over the years. A lot of this is payware DLC and quite a bit is made by independent companies that use the basic game as their canvas to create a new locomotive type or produce a new route. You want to keep this stuff going as long as you own the sim.

Now the train sim game maker has come up with a new game called Train Sim World that uses the Unreal Engine for gameplay and looks fantastic. However none of the old content works with it, so you are back to page one. In addition this new TSW needs better hardware than I have now. I stick to the old game.

But they are helping me out as the latest version of my old game has been released in a 64-bit edition. The graphics are the same - you are using DirectX9 after all - but it allows me to use more memory than before so I can load more route info and assets without getting a case of the glitchies part way through my run. It seems to take better advantage of the SSD where I park all my game info. The update was free.

As far as I can see the maker of the Train Sim will support both the older Train Simulator and the newer TSW for some time to come. That's good news.

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n addition this new TSW needs better hardware than I have now.
Not according to the system specs you have listed in your profile. According to the system requirements it looks like you exceed the minimum required and match pretty closely with the recommended.
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Oh, I am OK for Train Simulator 2019. Have run older 32-bit versions of that for years. It is the newer Train Sim World that I don't have the hardware for.

https://www.systemre...eavy-haul/15620

 

I am a couple of gens behind on CPU. It might work but I would be at the bare minimum for performance for TSW.

Edited by raymac46
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Not sure I would say "bare minimum". I think it is important to note game makers know most players don't have the budgets to afford top-end hardware, so they code their games to still give a good gaming experience on lessor systems. Otherwise, it would greatly limit their market.

Edited by Digerati
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The Train Sims have always been programs that would take as much hardware as you could throw at them. They have graphics settings that you can reduce to get the performance needed. The key thing is frame rate and this can vary depending on how many assets are in view or in motion.

Personally I'll take the slightly inferior graphics of Train Simulator 2019 - they are not that bad - to get a smooth running train versus the much more realistic Train Sim World. With TSW you have a good chance of getting a slide show if your graphics card isn't up to par.

 

Screenshot_SettletoCarlisle_5406727-228052_12-00-40_zps65630746.jpg

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