Linux Gaming in 2016, an end of year review
Posted by liamdawe
Probably one of the most important bits of news for us this year, was that the Vulkan API was finished up and released. Not long after we had driver releases with Vulkan enabled for people to play with. We also had The Talos Principle and Dota 2 release their Vulkan-enabled builds quite quickly too, which was really nice to see.
The Mesa developers continued push for improved performance is commendable too, I’ve seen plenty of extremely happy people seeing games go from unplayable to stable framerates on Mesa in a matter of a few months.
Looking back on game ports that did actually arrive, let’s start with the obvious choice here with Feral Interactive. While we know they put out quite a number of ports, it wasn’t really clear to me just how much until looking this up.
Feral released Medieval II: Total War Collection
, XCOM 2
, Tomb Raider
, F1 2015
, Life is Strange
(all episodes), Dawn of War II, Chaos Rising, Retribution
, Mad Max
, Deus Ex Mankind Divided
and finally Total War: WARHAMMER
Those are just the tip of the iceberg this year for Linux gaming, there’s been hundreds of others of course. With us now being at nearly 3,000 games on Steam.
We had a silly amount of games released this for Linux year! We had well over 1,000 games released for Linux this year. There may be a lot of shovelware, but there’s still a lot of great games that have been released for us too.
The list of games to come for Linux in 2017 doesn’t seem to be slowing down either. Mark my words, it’s going to be another truly massive year for us. Even if it does somehow slow down, we have so many games already filling up our library we don’t really need to worry much about finding something to play.
GOL do a great job of promoting linux gaming which is starting to be a realistic choice for developers and gamers. Well done and thanks.